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65 lines (48 loc) · 2.04 KB
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// Copyright (c) Tamas Csala
/** @file renderbuffer.h
@brief Implements a wrapper for renderbuffer objects
*/
#ifndef OGLWRAP_RENDERBUFFER_H_
#define OGLWRAP_RENDERBUFFER_H_
#include "./config.h"
#include "./globjects.h"
#include "enums/renderbuffer_type.h"
#include "enums/renderbuffer_binding.h"
#include "enums/pixel_data_internal_format.h"
#include "./define_internal_macros.h"
namespace OGLWRAP_NAMESPACE_NAME {
#if OGLWRAP_DEFINE_EVERYTHING || \
(defined(glGenRenderbuffers) && defined(glDeleteRenderbuffers))
/// A buffer that servers as a storage for a framebuffer.
/** @see glGenRenderbuffers, glDeleteRenderbuffers */
class Renderbuffer {
public:
/// Creates a new renderbuffer
Renderbuffer() = default;
/// Moves a renderbuffer
Renderbuffer(Renderbuffer&&) noexcept = default;
/// Moves a renderbuffer
Renderbuffer& operator=(Renderbuffer&&) noexcept = default;
/// Wrappes an existing OpenGL renderbuffer into an oglwrap Renderbuffer
explicit Renderbuffer(GLuint handle) : renderbuffer_{handle} {}
#if OGLWRAP_DEFINE_EVERYTHING || defined(glRenderbufferStorage)
/// Establish data storage, format and dimensions of a renderbuffer object's image.
/** @see glRenderbufferStorage */
void storage(PixelDataInternalFormat internal_format,
GLsizei width, GLsizei height);
#endif // glRenderbufferStorage
#if OGLWRAP_DEFINE_EVERYTHING || defined(glRenderbufferStorageMultisample)
/// Establish data storage, format, dimensions and sample count of a renderbuffer object's image.
/** @see glRenderbufferStorageMultisample */
void storageMultisample(GLsizei samples, PixelDataInternalFormat internal_format,
GLsizei width, GLsizei height);
#endif // glRenderbufferStorageMultisample
/// Returns the handle for this object.
const glObject& expose() const { return renderbuffer_; }
private:
globjects::Renderbuffer renderbuffer_;
};
#endif // glGenRenderbuffers && glDeleteRenderbuffers
} // namespace oglwrap
#include "./undefine_internal_macros.h"
#endif // OGLWRAP_FRAMEBUFFER_H_