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September 9, 2026 19:54
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feat(vis-core): WebGPU Renderer: Binding Graphs, Pipeline state, and Vertex Layouts
What
Introduces the declarative half of the generalized WebGPU renderer:
BindingGraphfor assigning resource slots to @group/@binding positions, the traversal that resolves a shader's slots against a graph, normalized pipeline state, content-addressed pipeline fingerprints for cache keys, andvertexLayoutfor grouping attributes into GPUVertexBufferLayouts.Also adds the standalone
RenderTargetdescriptor.renderer/index.tsis a partial barrel; pipeline compilation, drawables, scenes, and the encoder follow in the next PR.Stacked on the resources PR.
PR Checklist
main?