We are not handling a CALLDATACOPY opcode call which would lead to some overflowing memory offset. We should agree on how to handle this and align with simulator. Possibilities:
- We return no error but perform wrapping arithmetic over U32.
- We raise an halting error and stop execution.
We are not handling a CALLDATACOPY opcode call which would lead to some overflowing memory offset. We should agree on how to handle this and align with simulator. Possibilities: