Add natives to the `NextClientServerApi` that allow setting and restoring a `skybox` for a specific player or for all players in real time. Suggestion: ```cpp native ncl_set_skyname(index, const skyName[]); native ncl_restore_skyname(index); ``` Example usage: ```cpp ncl_set_skyname(id, "tornsky"); ncl_restore_skyname(id); ncl_set_skyname(0, "city1"); ncl_restore_skyname(0); ```
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