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The visual_gen multi-GPU tests spawned fresh ranks per test through mp.spawn, and every rank imported tensorrt_llm from scratch (about 1m30 per rank on CI) for a test body that runs in seconds. Add tests/unittest/_torch/visual_gen/multi_gpu/_worker_pool.py: one pool of rank processes per (world_size, backend), alive for the pytest session, handed each test function by pickled reference. Test logic functions are unchanged; the cosmos3 file's run_test_in_distributed becomes a skip check plus one call. Failure contract: - A rank that raises reports its traceback; after a 5 s grace period for the other ranks the whole pool is killed and the failure is raised with every traceback that arrived. Ranks blocked in a collective the failed rank never joined are killed, not left to the NCCL timeout. - A rank that dies without reporting, or a test that exceeds its deadline, likewise kills the pool. Every failure retires the pool; the next test spawns a fresh one, so a failure can cost time but never a cascade of false failures. - After a kill the parent verifies the ranks were reaped and, for NCCL pools, that nvidia-smi no longer lists their pids; anything still held is part of the raised error. - Ranks die with the parent: PR_SET_PDEATHSIG at rank start, plus the library's native coordinator watchdog once tensorrt_llm is loaded. - Between tests each rank restores os.environ, re-seeds the RNGs, clears the logger's log-once memory and Dynamo caches, resets the visual_gen mesh singletons, destroys every non-default process group and torch's mesh cache, empties the CUDA allocator cache and runs a barrier. - A pool is retired when the parent's env/sys.path differ from what the ranks froze at spawn, and after TRTLLM_TEST_VISUALGEN_POOL_MAX_USES tests (16). TRTLLM_TEST_REUSE_VISUALGEN_WORKERS=0 gives fresh ranks per test; run_distributed(..., reuse=False) does so for one test. Reuse is off under pytest-xdist workers. - Each rank forces TLLM_DISABLE_MPI=1 and imports the modules named in preload before reporting ready, so the library import is paid under the spawn deadline and shows in the pool's ready-time log line. A conftest.py in the package shuts the pools down after any failed test and at session end. Parent/rank plumbing is mp.Pipe, not mp.Queue, whose feeder thread pytest-threadleak would charge to the test that left a pool cached. Measured on a warm 4xB300, the 12 cosmos3 multi-GPU tests: spawn per test 9m13, pool 1m40. Other files in the package are converted separately. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
Replace the pool's own knobs with what the test session already defines. - Lifetime: TRTLLM_TEST_VISUALGEN_POOL_LIFETIME is session (default), module (the package conftest shuts pools down at each file's teardown) or test (fresh ranks per test, the old spawn-per-test behaviour). The use-count cap and the separate reuse switch are gone: the between-test reset covers the state a test can leave behind, and a cap only inserted unexplained respawns mid-file. - Deadline: the conftest hands the pool each test's effective pytest-timeout (marker, --timeout, PYTEST_TIMEOUT, ini); the pool fails the test three grace periods before it so pytest-timeout, which kills the whole pytest process, never fires first. Spawning draws from the same deadline. Without pytest-timeout there is no deadline, as before. The two timeout environment variables are gone. - One timing constant, the 10 s grace period: the other ranks' reports after a failure, exit after the shutdown sentinel, reaping after SIGKILL, GPU memory release after a kill. - The parent sleeps on the ranks' result pipes and death sentinels at once instead of polling. - Port-collision retries go through spawn_with_retry, which gains a `retryable` parameter and allocates a plain ephemeral port when the CI-aware allocator is not importable (parents outside pytest). - Module-level state is one block after the imports; timing names spell out what they wait for. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
Review follow-ups on the visual_gen rank pool. - Nothing touches a rank before everything that can fail without one has run: pickling, lifetime validation and the deadline computation come first in run_distributed. start() and run() kill the ranks on any exception including interrupts, so no rank is ever owned by nobody. - The deadline is the test's remaining time: the conftest records an absolute deadline at test setup from the effective pytest-timeout and every pool call, spawn included, is capped by it; an explicit timeout can only shorten it. - Cleanup fits its budget: all ranks share one grace period to be reaped and one more for GPU release, with nvidia-smi given the remaining time. A release check that cannot run is logged as unverified, never counted as success; ranks that survive SIGKILL stay on record and are re-checked at every later shutdown. - A dead rank's result pipe leaves the wait set instead of keeping the parent spinning on a readable EOF for the whole grace period. - Ranks are seeded before their first task as well as after every test. - The three parallel per-rank lists became one record; docstrings state the observable guarantees (process state is what a failed test cannot leak; ranks live as long as the thread that spawned them; lifetime "test" means one run_distributed call) and the contract lives once, in the module docstring. - Tests: an unpicklable function touches no rank; per-call timeouts are capped by the test deadline; the module-lifetime teardown action is exercised directly; the parent-death readiness read is unbuffered. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
- One cleanup owner per attempt: _Pool._owning runs the action, collects the reports, and is the only place that kills the ranks (appending the kill report on a reported failure, propagating anything else). The collector only reports; the formatting helper that used to kill is gone, and so is the second kill on the same failure. - The collector keeps one pending map (result pipe -> rank) and drops entries on report or EOF; ranks no longer repeat their own number in every message. - The task pipe carries the pre-pickled bytes as bytes, with an empty message as the shutdown sentinel, instead of pickling them a second time. - The between-test reset clears only torch's current-mesh context stack; the registry's other fields are caches keyed by the finished test's own mesh objects or user-set options, and are left alone. - The native coordinator watchdog starts in one place, before the rank reports ready, when preload brought tensorrt_llm in. - Deadline computation in guard form; the xdist notice is printed once from the conftest; the spawn context is local to launch. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
Convert the remaining files in tests/unittest/_torch/visual_gen/multi_gpu to the rank pool: each launcher keeps its skip checks and signature (*fn_args, **kwargs, use_cuda) and calls run_distributed with the library preloaded; the per-file init/cleanup/worker helpers and the mp.spawn calls are gone. Test logic functions are unchanged. Three files had their own worker bodies: test_minimax_h3_parallel.py (the two worker bodies become plain logic functions, with the GPU-count skips the mp.spawn path lacked), test_ulysses_async.py (the tests call their logic functions directly) and test_visual_gen_mapping.py. test_ulysses_attention.py keeps its _disable_mpi context manager because it also guards module-level imports. test_visual_gen_multinode.py stays on mp.spawn: it mocks destroy_process_group and tests the bootstrap itself. The pool import moves to module level in every file: the function-level import was a constraint of the old helper, whose module-level defs.common import only resolved inside the pytest parent; the pool module has no such import, and the ranks have already imported it before they touch a test module. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
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Drop the barrier at the end of the between-test reset. Tests may let some ranks return early while others keep computing: the Wan pipeline parity test returns on ranks 1..3 while rank 0 runs a single-GPU reference, and with the barrier the early ranks waited on rank 0 until NCCL's watchdog aborted them. The parent's wait for every rank's report already fences one test from the next: a rank stuck in a collective a test leaked never reports, and that test fails at its deadline rather than the next one. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
Two fixes from the first whole-directory run on the pool. - Destroying a NCCL sub-group is a finalize that waits for the group's peers. The Wan pipeline parity test lets ranks 1..3 return while rank 0 runs a single-GPU reference for minutes, so an early rank destroying the test's sub-groups in the reset waited on rank 0 until NCCL's watchdog aborted it. The previous test's sub-groups (and torch's current-mesh stack) are now destroyed at the start of the next task, when the parent has seen every rank finish; the post-test reset has nothing collective left in it. - The pool's torch.distributed backend parameter is dist_backend: the test functions in this package take an attention backend kwarg that travels through **kwargs, and the Qwen-Image topology tests collided with it. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
In a whole-directory session sys.path can contain tests/integration, which makes defs.common importable in the test's owner subprocess and pulls the full library import in before it reports ready, past the 120 s bound. The owner now gets exactly the two entries it needs. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
…er script too The owner script embedded in test_ranks_die_with_parent still passed backend="gloo", which after the dist_backend rename reached the rank-side test function as an unexpected keyword; the ranks failed and the owner never reported ready. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
test_reuses_ranks_across_runs asserts that consecutive calls see the same rank pids, which only holds under lifetime session; running the suite with TRTLLM_TEST_VISUALGEN_POOL_LIFETIME=test made it fail by construction. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
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- 🪄 Fix comments: Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at
@tests/unittest/_torch/visual_gen/multi_gpu/test_worker_pool.py:
- Around line 161-166: Warm the worker pool in `test_dead_rank_is_detected` by
calling `run_distributed` with `_allreduce_ok` before starting the timer, so
process startup and rendezvous happen outside the measured window; keep the
timer around the `_rank1_dies` call and preserve the existing assertions.
- Around line 33-37: Update the _fresh_pool_cache fixture to set
TRTLLM_TEST_VISUALGEN_POOL_LIFETIME to session so reuse-dependent tests exercise
rank reuse, and skip this test module under pytest-xdist, where pool lifetime is
forced to test.
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tests/integration/test_lists/test-db/l0_cpu.ymltests/unittest/_torch/visual_gen/multi_gpu/_visual_gen_dist_utils.pytests/unittest/_torch/visual_gen/multi_gpu/_worker_pool.pytests/unittest/_torch/visual_gen/multi_gpu/conftest.pytests/unittest/_torch/visual_gen/multi_gpu/test_attn2d_attention.pytests/unittest/_torch/visual_gen/multi_gpu/test_cosmos3_transformer_parallel.pytests/unittest/_torch/visual_gen/multi_gpu/test_flux2_transformer_parallel.pytests/unittest/_torch/visual_gen/multi_gpu/test_flux_tp.pytests/unittest/_torch/visual_gen/multi_gpu/test_flux_ulysses.pytests/unittest/_torch/visual_gen/multi_gpu/test_ltx2_async_ulysses.pytests/unittest/_torch/visual_gen/multi_gpu/test_ltx2_parallel_vae.pytests/unittest/_torch/visual_gen/multi_gpu/test_ltx2_ulysses.pytests/unittest/_torch/visual_gen/multi_gpu/test_minimax_h3_parallel.pytests/unittest/_torch/visual_gen/multi_gpu/test_parallel_attention.pytests/unittest/_torch/visual_gen/multi_gpu/test_parallel_conv.pytests/unittest/_torch/visual_gen/multi_gpu/test_parallel_group_norm.pytests/unittest/_torch/visual_gen/multi_gpu/test_parallel_vae.pytests/unittest/_torch/visual_gen/multi_gpu/test_qwen_image_attention_parallel.pytests/unittest/_torch/visual_gen/multi_gpu/test_ring_attention.pytests/unittest/_torch/visual_gen/multi_gpu/test_tp_attention.pytests/unittest/_torch/visual_gen/multi_gpu/test_ulysses_async.pytests/unittest/_torch/visual_gen/multi_gpu/test_ulysses_attention.pytests/unittest/_torch/visual_gen/multi_gpu/test_ulysses_sage_attention.pytests/unittest/_torch/visual_gen/multi_gpu/test_visual_gen_mapping.pytests/unittest/_torch/visual_gen/multi_gpu/test_wan_async_ulysses.pytests/unittest/_torch/visual_gen/multi_gpu/test_wan_pipeline_parallel.pytests/unittest/_torch/visual_gen/multi_gpu/test_wan_tp.pytests/unittest/_torch/visual_gen/multi_gpu/test_wan_transformer_parallel.pytests/unittest/_torch/visual_gen/multi_gpu/test_wan_vsa_ulysses.pytests/unittest/_torch/visual_gen/multi_gpu/test_worker_pool.py
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…efore timing The autouse fixture now pins lifetime session (what the reuse and reset tests assert) and skips the module under pytest-xdist, where the lifetime is forced to test; test_dead_rank_is_detected spawns its pool before the timed window, as the peer-failure test already did. Signed-off-by: Igor Shovkun <ishovkun@nvidia.com>
| - test_kimi_k3_specdec.py::test_kimi_k3_disagg_parity_selftest | ||
| - examples/visual_gen/test_media_deps_install.py::test_install_ffmpeg_via_apt_installs_ffmpeg | ||
| - unittest/test_s3_output.py | ||
| - unittest/_torch/visual_gen/multi_gpu/test_worker_pool.py |
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Is it really necessary to have this CPU only test? It looks like it calls torch but apparently which is torch CPU path, which may be different from the GPU execution.
| ) -> _Pool: | ||
| key = (world_size, backend, preload) | ||
| pool = _POOLS.pop(key, None) | ||
| if pool is not None and pool.snapshot != _spawn_snapshot(): |
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A rank that dies while the pool is idle (OOM killer, NCCL watchdog) is handed to the next test here, which then fails with a bare BrokenPipeError unrelated to its own code. Suggest retiring the pool when any rank is dead:
if pool is not None and not all(r.proc.is_alive() for r in pool._ranks):
_retire(pool, "rank died while idle")
pool = NoneSide note: CI runs each test-db entry as its own pytest process, so reuse there is per file (about none for the per-test-id minimax entries). The 2h26m to 24m figure is one session, so the DGX_B200 before/after is the number to watch.
|
Automatically added "ci: full pre-merge approved" because this PR has satisfied the required GitHub review approvals. Unresolved review conversations and other required checks remain independent merge requirements. |
@coderabbitai summary
Description
The visual_gen multi-GPU tests run their logic as
fn(rank, world_size)onworld_sizeprocesses joined bydist.init_process_group. Each test spawnsthose processes fresh through
mp.spawnand every rank importstensorrt_llmfrom scratch (about 1m30 per rank on CI, about 40 s on a warm B300 node) for a
test body that runs in seconds. The cosmos3 file alone has 12 such tests.
This PR adds
tests/unittest/_torch/visual_gen/multi_gpu/_worker_pool.py(next to the tests that use it, like
_visual_gen_dist_utils.py): one pool ofrank processes per
(world_size, backend), kept alive for the pytest sessionand handed each test function by pickled reference, the same pickling rule
mp.spawnalready imposes. Aconftest.pyin the same package shuts thepools down after any failed test and at session end. Test logic functions are unchanged;
run_test_in_distributedin the cosmos3 file becomes a skip check plus onecall into the pool.
Failure contract, which is what makes this more than a work queue:
the other ranks, which may be blocked in a collective the failed rank never
joined; after one grace period (10 s) for stragglers' reports it kills the whole
pool and raises with every traceback that arrived. Ranks that never reported
are listed as killed, not as failures of their own.
likewise kills the pool. The deadline is the test's remaining time: the
conftest records it at test setup from the effective pytest-timeout minus
the kill path's budget (CI runs pytest with
--timeout=2400 --timeout-method=thread, which kills the whole process on expiry), andevery pool call in the test, spawn included, is bounded by what is left;
timeout=per call can only shorten it. Without pytest-timeout there is nodeadline. The pool has one timing constant, the 10 s grace period, shared by
all ranks of a pool for peers' reports, graceful exit, reaping and GPU
release; a GPU check that cannot run (no nvidia-smi) is reported as
unverified, never as success; ranks the kernel will not reap are re-checked
at session end.
failure can cost time, never a cascade of false failures in later tests. If
every test in a stage fails, the cost equals today's spawn-per-test.
that nvidia-smi no longer lists their pids; anything still there is part of
the raised error instead of an unexplained OOM in the next test.
PR_SET_PDEATHSIGat rank start, plus thelibrary's native coordinator watchdog when
preloadbroughttensorrt_llmin. The
mp.spawnharness had neither.TLLM_DISABLE_MPI=1for itself and imports the modules theharness names in
preloadbefore reporting ready (cosmos3 preloadstensorrt_llm), so the library import is paid under the spawn deadline andshows in the pool's ready-time log line instead of in the first test's time.
The env part matters: the cosmos3 file's module-scope fixture pops
TLLM_DISABLE_MPIat teardown, and ranks spawned after that imported thelibrary in MPI mode and failed every Ulysses test in a forward-twice audit.
os.environ, re-seeds the RNGs, clears thelogger's log-once memory and Dynamo caches, resets the visual_gen mesh
singletons, destroys every non-default process group, clears torch's
current-mesh context stack and empties the CUDA allocator cache. Ranks do
not wait for each other in the reset (tests may let some ranks return early
while rank 0 runs a single-GPU reference); the parent's wait for every
rank's report is the fence, so a collective leaked by one test fails that
test at its deadline rather than the next one.
sys.pathdiffer from whatthe ranks froze at spawn.
How long a pool otherwise lives is
TRTLLM_TEST_VISUALGEN_POOL_LIFETIME:session(default, the whole pytest run),module(shut down at each testfile's teardown), or
test(fresh ranks for everyrun_distributedcall,which is what
mp.spawndid; for state-bleed debugging and A/B timing in CI).run_distributed(..., reuse=False)gives one test fresh ranks. Underpytest-xdist workers the lifetime is forced to
test.Parent/rank plumbing is
mp.Pipe, notmp.Queue: queues keep a feeder threadalive in the parent for the life of the queue, which pytest-threadleak charges
to whichever test left a pool cached.
Every test file in
tests/unittest/_torch/visual_gen/multi_gpuruns on thepool;
test_visual_gen_multinode.pystays onmp.spawnbecause it mocksdestroy_process_groupand tests the bootstrap itself. No production codechanges.
Forking ranks from a process that has already imported the library
(
forkserverwithset_forkserver_preload) would make a respawn nearly free,but
import tensorrt_llminitializes CUDA (torch.cuda.is_initialized()isTrue right after it, measured on B300), so a fork after the import is unsafe
as the code stands. Out of scope.
Test Coverage
tests/unittest/_torch/visual_gen/multi_gpu/test_worker_pool.py(new,cpu_only, gloo backend, added tol0_cpu.yml): reuse keeps the same rankpids; a rank raising while its peer is blocked in a collective returns in
one grace period against a 120 s deadline with the peer reported as killed; a dead rank
is detected with its exit code; a hung test hits an explicit deadline; with
@pytest.mark.timeout(60)a hung test fails through the pool at 30 s;lifetime
test, an env change andreuse=Falseeach yield fresh pids;lifetime
modulekeeps the pool within a file; a bad lifetime value isrejected; lifetime
moduledrains at module teardown andsessiondoesnot; env, RNG state (first run included) and extra process groups are reset
between runs;
ranks die within seconds of their parent being SIGKILLed while busy in a
test body; an unpicklable function fails before any rank is touched; a per-
call
timeout=is capped by the test's remaining time. All pass on B300.Order audit of the 12 cosmos3 tests on one pool:
reversed order 12/12; forward twice (
--keep-duplicates) 24/24 after therank-side
TLLM_DISABLE_MPIfix.The whole
multi_gpu/directory in one pytest session on 4xB300(
umb-b300-020, Tue 14 Oct 2026, same node, same build, branch rebased onmain
4e564a0acc):TRTLLM_TEST_VISUALGEN_POOL_LIFETIME=test)session, default)The two failures in the spawn-per-call run were both in the pool's own
self-test file,
test_worker_pool.py, not in any visual_gen test:test_ranks_die_with_parentstill passedbackend="gloo"in its embeddedowner script after the parameter was renamed to
dist_backend, so thekeyword reached the rank-side function and the ranks failed; and
test_reuses_ranks_across_runsasserts that consecutive calls see the samerank pids, which cannot hold when the whole suite runs with lifetime
test. Both are fixed (42852bdc38,864201b005); the self-test filepasses 16/16 and the pool run above is on the fixed tree. The
spawn-per-call run has not been repeated on the fixed tree.
14 GPU pools were spawned over the pool session (1/2/3/4 ranks, NCCL and
gloo, plus env-change respawns at file boundaries), each paying one library
import; after a pool's first test, every test pays only its own work.
tests/unittest/_torch/visual_gen/multi_gpu/test_cosmos3_transformer_parallel.py(
l0_dgx_b200.yml): the 12TestCosmos3TransformerParalleltests on4xB300, same node, same tree, warm page cache:
TRTLLM_TEST_VISUALGEN_POOL_LIFETIME=test)Per test, same two runs:
With
preload=("tensorrt_llm",)(final code, measured on a different andslower node the next day, so only the shape is comparable): pool ready in
65 s (2-rank) and 62 s (4-rank), first test per pool about 80 s of model
build and JIT, the other ten tests 0.1 to 7 s; 4m05 pytest time.
The pool's remaining cost is one library import per pool size plus the GPU
work. The per-rank import on these nodes is about 40 s; CI's is about 1m30,
so the CI gap should be wider. The DGX_B200 stage with and without the env
var is the number that matters and goes here once the PR has run there.
Same file on 1xB300: 7 single-GPU tests pass, 12 multi-GPU tests skip, so
the file still collects and runs where the pool is not used.
Rollout
TRTLLM_TEST_VISUALGEN_POOL_LIFETIME=testonce CI runs; both numbers go here.PR Checklist
PR description clearly explains what and why.
Follows CODING_GUIDELINES.md.
Test cases provided for new code paths (pool failure-contract tests).
No API changes, no new dependencies, no CODEOWNERS change.
Documentation: none needed beyond the module docstring.
Tava architecture diagram: unaffected (test infrastructure only).
Reviewed the above items.