add support for macos x64 and linux#68
Conversation
|
Important Review skippedAuto reviews are disabled on this repository. Please check the settings in the CodeRabbit UI or the ⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Pro Run ID: You can disable this status message by setting the Use the checkbox below for a quick retry:
✨ Finishing Touches🧪 Generate unit tests (beta)
Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
|
I'll get Claude to fix the lint errors - I'm unable to test on Linux easily, I assume it works fine for Android emulators on Linux? 👀 |
|
@DjDeveloperr did not have time to test last night as i was on a macos. Will try to build it today and let you know |
|
@DjDeveloperr on ubuntu i cant get android emulator stream to work, i get |
This was done with Copilot. It seems fine from my side
I ll let you judge but i would love to use this on my computers
SimDeck packaging was constrained to macOS arm64, which blocked installation/use on x64 hosts and left Linux host support incomplete. This change broadens declared host compatibility and makes the CLI choose the correct native binary per OS/arch.
Platform compatibility updates
darwin/arm64todarwin, linuxandarm64, x64.simdeck-bin-darwin-arm64simdeck-bin-darwin-x64simdeck-bin-linux-arm64simdeck-bin-linux-x64CLI runtime binary resolution
packages/cli/bin/simdeck.mjswith host-aware resolution.build/simdeck-binfor compatibility.Release workflow architecture output
simdeck-binvialipo.