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World Builder: Fix rotation of groups of objects #323

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@toirehantaa

When rotating a group of objects, rotate the entire group relative to the mouse movement instead of setting every rotation of the selection to point in the same direction

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  1. added
    BugSomething is not working right, typically is user facing
    WorldBuilderRelates to World Builder
    on Mar 3, 2025
  2. added theissue type on Mar 4, 2025
  3. removed theissue type on Mar 4, 2025
  4. added this to the Backlog milestone on Mar 4, 2025
  5. added theissue type on Mar 4, 2025
  6. AdrianeYves commented on Mar 4, 2025

    @AdrianeYves

    I don’t see any problem with the current rotation behavior—it’s been this way for ages. Sage 2 WB’s implementation is much worse since rotation is based on each object's initial individual rotation + your rotation, meaning there’s no actual cohesion— units facing on different directions...

    What we need is an option, either through a bound key (modifier) or a button toggle, to switch to the new behavior.

  7. toirehantaa commented on Mar 4, 2025

    @toirehantaa
    Author

    Perhaps we could also have a toggle option with it, yeah.
    It could also be helpful to make the GridLockTool impact the rotation too, as in keeping the rotation in e.g. 5°-steps in order to get rid of unwanted decimals

  8. AdrianeYves commented on Mar 6, 2025

    @AdrianeYves

    Yes that would be great

  9. added a commit that references this issue on Mar 13, 2026
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