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Just as a reference: Building ZH from scratch in VC6.0 in the IDE in Release with mostly original project files takes about 2:30 minutes on my machine.
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helmutbuhler commentedon Mar 18, 2025
Just as a reference: Building ZH from scratch in VC6.0 in the IDE in Release with mostly original project files takes about 2:30 minutes on my machine.
xezon commentedon Mar 18, 2025
Hmm interesting. Does it do a multithreaded build? When I do a build with cmake + nmake it takes 20 minutes or so. Is not multithreaded.
helmutbuhler commentedon Mar 18, 2025
No, all singlethreaded. But it is only building the game, not the tools and not Generals.
xezon commentedon Mar 18, 2025
We have not replicated the Precompiled Header setup in our cmake. That may be a problem.
[-]Cpp's seem to build slow[/-][+]Optimize compile times[/+]xezon commentedon Mar 27, 2025
Fixing the warning spams in trig.cpp should increase compile times.
Why Is My C++ Build So Slow? Compilation Profiling and Visualization - Samuel Privett - CppCon 2024
https://www.youtube.com/watch?v=Oih3K-3eZ4Y
Mauller commentedon Jul 27, 2025
We might have this mostly resolved with @aliendroid1 changes to have VC6 run over ninja. Could close this issue now.
xezon commentedon Jul 27, 2025
There is probably more we can do. The gain with Ninja was in large from parallel build.
Merge pull request TheSuperHackers#427 from MrS-ibra/bugfix/max-camer…