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…awable::calcPhysicsXformTreads
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info
WalkthroughTread physics no longer applies randomized pitch and roll recoil when damage exceeds the recoil threshold. The change removes this behavior from both Generals and GeneralsMD. ChangesTread physics
Priority: ⬇️ Low Estimated code review effort: 2 (Simple) | ~10 minutes Change: Other Merge Risk: ⚪ Minimal · up to No issue attributable to the recoil removal is established. Run the normal build checks before merging, particularly because the author reported a compilation failure. Pre-merge checks |
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Was the idea behind this to make the vehicle rock when struck? |
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Yes it seems so. But only for treads, not the others. Imo if we want this later on we can just implement this anew for all of them. |
This change removes the obsolete
RECOIL_FROM_BEING_DAMAGEDcode inDrawable::calcPhysicsXformTreads. It does not compile.