[Unity][Transform] Use parameter name in BundleModelParams - #16309
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Lunderberg merged 2 commits intoJan 8, 2024
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Prior to this commit, the `BundleModelParams` would replace model parameters with `param_tuple[index]` within expressions. These nested expressions would then be normalized, resulting in `gv = param_tuple[index]` or `lv = param_tuple[index]` variable definitions. These auto-generated `gv` and `lv` names make it quite difficult to determine which model parameter is being used. This commit updates the `BundleModelParams` transform to explicitly produce the bound variable, `orig_param_name = param_tuple[index]`, preserving human-readable names from the parameters.
…16309 Pull in bugfix from apache#16322
slyubomirsky
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Jan 8, 2024
slyubomirsky
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Excellent quality-of-life improvement, thanks a ton.
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Prior to this commit, the
BundleModelParamswould replace model parameters withparam_tuple[index]within expressions. These nested expressions would then be normalized, resulting ingv = param_tuple[index]orlv = param_tuple[index]variable definitions. These auto-generatedgvandlvnames make it quite difficult to determine which model parameter is being used.This commit updates the
BundleModelParamstransform to explicitly produce the bound variable,orig_param_name = param_tuple[index], preserving human-readable names from the parameters.