This simple python program will cause a heap crash:
import lua
lg = lua.globals ()
lgList = []
for item in lg: lgList.append (item)
Running this in valgrind reveals a write into a free'd buffer. Wouldn't there be a mishandled reference counter somewhere?
I'm about to use lunatic quite a lot, so... you'll probably hear from me a bit :)
This simple python program will cause a heap crash:
Running this in valgrind reveals a write into a free'd buffer. Wouldn't there be a mishandled reference counter somewhere?
I'm about to use lunatic quite a lot, so... you'll probably hear from me a bit :)