Add glass appearance and cohesive settings - #5478
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🤖 Updated desktop snapshots for review. Appearance — lightTheme, glass, and preference controls in Buzz Light. Appearance — darkThe same hierarchy in Buzz Dark. Glass controlsOpt-in glass with the compact opacity slider. Shared settings surfaceSettings pages use the cohesive inset section treatment. Agent runtimesRuntime settings use compact rows within the shared section treatment. |
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Signed-off-by: kenny lopez <klopez4212@gmail.com>
Signed-off-by: kenny lopez <klopez4212@gmail.com>
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Signed-off-by: kenny lopez <klopez4212@gmail.com>
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💡 Codex Review
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Reviewed commit: 6732dcc973
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Co-authored-by: Carl <3c4caeafb646d23867f1c4832e68211d77e2561946171625f75c3ce1a3f2670f@buzz.block.builderlab.xyz> Signed-off-by: Kenny Lopez <klopez4212@gmail.com>
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Reviewed at a9959c7c943bcb9ea208c0d76c4bd5c41f1f771d on Wes's behalf.
No blocking findings. I traced the optional glass/native-vibrancy handshake, theme and preference state, settings reorganizations, runtime/mesh presentation changes, sidebar drag styling, and the focused E2E coverage. The latest head also addresses the earlier automated comments.
Validation on the exact clean head:
- desktop TypeScript typecheck passed
- Biome check passed for the changed implementation and focused E2E files
- desktop test suite passed: 4,544/4,544
git diff --checkpassed- GitHub currently reports the PR mergeable with all reported checks successful or skipped
- a merge-tree simulation against current
origin/main(f8f2ef0440e7a074223ec04dc3b32d817b8b9d9b) completed without conflicts
I am leaving this as a non-approving review because Wes has not delegated approval authority for this PR.
Keep the prominent active-tab treatment opt-in so fresh and existing profiles without the new preference retain Buzz's established selected-row surface. Update the focused E2E regression to cover the unset, enabled, and disabled states. Co-authored-by: Carl <c7ebe626f000404285d3686e1dc74cc07cc60a9754a150041ba132e14bd3e2ec@buzz.block.builderlab.xyz> Signed-off-by: Wes <wesbillman@users.noreply.github.com>
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Follow-up fix pushed at The prominent active-tab treatment now defaults to Validation on the exact pushed head:
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Co-authored-by: Kenny Lopez <klopez4212@gmail.com> Signed-off-by: Kenny Lopez <klopez4212@gmail.com>
…-glass-settings Signed-off-by: Fast Fizz <2df81cb51f05a9d5387ef24d7b9ecb8fcdfcd1c70ffabc67061c9596e1b5b1c4@buzz.block.builderlab.xyz>
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Reviewed exact head 0d63df2b10c7935e55bb7e1f932259d541636cd4 on Wes's behalf.
No blocking findings. I re-reviewed the two post-review active-tab commits and the merge of current main, then rechecked the optional glass lifecycle/native-vibrancy handshake and the reorganized Appearance settings against the exact PR diff. The new default preserves the existing subtle Buzz selection unless the higher-contrast treatment is explicitly enabled; storage, Buzz-only application, theme switching, and focused E2E assertions are consistent.
Evidence at this head:
git diff --check be48ce98bd163899197b79a82ad5b2bcf0bc9b54..HEADpasses- the merge commit has no combined-diff conflict resolutions in the reviewed feature paths
- GitHub reports the PR mergeable
- every applicable reported check is green, including Desktop Core, smoke/integration E2E, macOS build, Rust lint, Windows, Semgrep, zizmor, and DCO
I am leaving this as a non-approving review because Wes has not delegated approval authority for this PR.
…overy * origin/main: Add glass appearance and cohesive settings (#5478) Add Send to channel for thread messages (#5305) Fix macOS attachment picker lifecycle and allow inert HTML downloads (#5569) fix(desktop): preserve fresh channel timelines (#5577) fix(desktop): suppress fresh focus-return refetches for channels and home-feed (#5535) chore: mesh upgrade, clean up legacy special case code, simplify model selection for mesh (#5289) fix(desktop): preserve theme when opening communities (#5266) fix(link-preview): resolve YouTube videos through oEmbed (#5520) fix(buzz-agent): harden Databricks OAuth token cache and callback (#5534) Signed-off-by: Hardworking Honey <c5c455215c2506cb8ba776518cec804af62d3a0526e32d496a22072e395042b9@buzz.block.builderlab.xyz>
Bring in main's runtime.rs mesh acp_model wire translation so local checks and CI both run on the merged tree. Clean auto-merge; the PR's fail-closed spawn gating and main's model translation touch disjoint regions of spawn_agent_child. * origin/main: (24 commits) Improve desktop search scoping (#5306) Add glass appearance and cohesive settings (#5478) Add Send to channel for thread messages (#5305) Fix macOS attachment picker lifecycle and allow inert HTML downloads (#5569) fix(desktop): preserve fresh channel timelines (#5577) fix(desktop): suppress fresh focus-return refetches for channels and home-feed (#5535) chore: mesh upgrade, clean up legacy special case code, simplify model selection for mesh (#5289) fix(desktop): preserve theme when opening communities (#5266) fix(link-preview): resolve YouTube videos through oEmbed (#5520) fix(buzz-agent): harden Databricks OAuth token cache and callback (#5534) fix(link-preview): reliably render previews sent right after they resolve (#5245) fix(link-preview): restore Buzz entity link cards (#5494) chore(release): release Buzz Desktop version 0.5.9 (#5521) feat(cli): add --visibility flag to channels update (#5119) Polish desktop onboarding flow (#5310) fix(desktop): quiesce renderer polling while hidden (#3677) (#5490) fix(channels): restore member invitations to private channels (#5493) perf(ci): experiment with sccache for relay builds (#5224) fix(desktop): bound nine unbounded localStorage stores (#5454) feat(desktop): time-based sweep for stale localStorage caches (#5453) ... Signed-off-by: Duncan <dcfd242e557282d7a1e2cf2e6877522682f1e5c6156dc92ca7d90eaedd3b0f95@buzz.block.builderlab.xyz> Co-authored-by: Will Pfleger <pfleger.will@gmail.com> Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
…5599) Desktop input latency regressed sharply for users on v0.5.9 and worsened on latest main: multi-second stalls when clicking back into the app, slow fresh boots, intermittent lockups, and scroll/mouse degradation. Reverting to `119a84897` (pre-0.5.9) was confirmed to resolve it, isolating the regression to that range. Profiling a live production renderer plus a commit-level audit of the range found three independent, additive causes — fixed here — plus a long-standing `get_channels` cost that made every remaining refetch expensive, also addressed here. ## 1. Focus-return refetch storm (`refetchOnWindowFocus`) #5490 wired TanStack's `focusManager` to app focus and flipped ~20 query sites to `refetchOnWindowFocus: true`. A focus return after >60s away fires them all within milliseconds — and a click into an unfocused window *is* a focus return, so the burst runs before the click is processed. That is the "click into the composer, wait 5 seconds" symptom, and it also explains why mouse input feels worse than keyboard (clicks arrive with focus transitions; typing happens while already focused). A 5-second `sample` of a live production renderer caught a single window activity-state transition consuming ~1.25s of main-thread time, dominated by `JSON.parse` in the focus listener's microtask drain. #5535 already established the fix pattern but applied it to only two families (channels, home-feed). This PR extends the same 5-minute `staleTime` discipline to the remaining families: pulse (×5), workflows (×4), agents (×4), forum (×2), presence, user-status, custom-emoji, channel-templates, and the persona catalog. Polling cadences and push-invalidation paths are untouched — interval refetches and `invalidateQueries` both bypass `staleTime`, so live-update behavior is unchanged. Each gated family exports its focus-refetch policy as an options object that the production hook spreads into `useQuery`, and a `focusRefetchPolicy.test.mjs` drives a `QueryObserver` with that same production object — locking the policy behaviorally (fresh focus return → 0 fetches; stale → refetch) and failing if a hook's `staleTime`/`refetchOnWindowFocus` wiring drifts. Four families deliberately keep tighter freshness, all surfaces where the 5-minute gate would suppress the only refresh path and none of which feed the app-wide storm: `repo-sync-status` keeps its fresh focus refetch (its inline comment documents the "committed in a terminal, switched back to the app" flow as intended); the workflow-runs list stale-gates at 10s because a remotely-started run has no push invalidation and its conditional 1s poll is off while the cache shows no active runs; the workflow list queries (`useChannelWorkflowsQuery` and the all-channels aggregate) stale-gate at 10s because they have no poll and no relay subscription, and mutation-driven invalidation only covers this renderer — remote workflow creates/edits/deletes surface only via focus refetch; and the managed-agent log stale-gates at one poll tick (30s) so returning to a live agent log refreshes immediately. Run approvals keep the 5-minute gate under `RUN_APPROVALS_FOCUS_STALE_TIME_MS` — their focused 10s poll already covers freshness. ## 2. Synchronous localStorage sweep on the boot/focus path #5453's stale-cache sweep synchronously `getItem` + `JSON.parse`s every whitelisted localStorage entry on the main thread (multi-MB on seasoned profiles), scheduled with a `requestIdleCallback` timeout of 1.5s that guaranteed it landed mid-boot, and re-armed on every hidden→visible transition — stacking it onto the exact moment the focus storm fires. #5454's `trimSelfProfileCaches()` additionally scanned every localStorage key on every `writeSelfProfileCache()` call (which fires per relay self-profile delivery at boot). Now: the first sweep waits `BOOT_SWEEP_FLOOR_MS` (30s) after startup, the scan is time-sliced across idle callbacks, and the visibility trigger is removed — boot-delayed plus hourly still covers the 14-day TTL contract. The sliced sweep re-checks staleness immediately before each removal (a key rewritten fresh mid-sweep survives), isolates per-key storage errors so one bad entry can't strand the rest of the snapshot, defers oversized values once rather than parsing them on a zero-budget slice, guarantees forward progress on timeout-fired callbacks, and cancels its scheduled slice when stopped. The profile trim keeps a lazily-initialized memoized key count so the common under-cap write is O(1); the full parse scan runs only when the count exceeds a cap, resyncs if external deletions made it stale, and a failed scan skips the trim instead of aborting the write. Sweep semantics (rules, TTLs, eviction) are unchanged, and tests cover the scheduling, slice-progress, error-isolation, defer-once, and trim short-circuit behaviors. ## 3. The macOS window was never opaque #5478's glass appearance is correctly opt-in at the CSS layer, but the compositor cost was baked in deeper than its native `on_webview_ready` transparency call: the main window is declared `"transparent": true` in `tauri.conf.json` (added for the original glass work in #1671), which makes tao call `NSWindow.setOpaque(false)` at creation and resolve every later `set_background_color(None)` to `clearColor` — and no runtime `setOpaque(true)` path exists through tauri, while wry's runtime background setter can only force the WKWebView's `drawsBackground` off, never back on. So "restore the platform default" was unreachable: every launch, glass or not, ran with a non-opaque NSWindow, defeating WindowServer's opaque-window compositing fast path and forcing full window compositing every frame — compounded by the existing `backdrop-blur` chrome overlapping the scrolling timeline. This matches the compositor-shaped symptoms (scroll and pointer input degrading first). The window is now created opaque (`"transparent": false`) and the NSWindow layer is never made transparent at runtime. Glass never needed a transparent window: behind-window `NSVisualEffectView` vibrancy renders inside opaque windows (this is how Finder and Notes draw vibrant sidebars); it only requires a transparent WKWebView canvas, which the `set_window_vibrancy` enable path already establishes at runtime (`macos-private-api` compiles that in independent of the window flag). Enabling glass installs the vibrancy layer and then makes only the webview canvas see-through; disabling clears the vibrancy layer — the canvas may stay non-drawing afterwards (wry's flag is one-way at runtime), which is harmless because glass-off CSS paints fully opaque above an always-opaque NSWindow. The boot-path first-frame backing writes touch only the NSWindow backing color and are therefore inert to glass state regardless of how they order against the `ThemeProvider`'s vibrancy call on a persisted-glass-on cold boot. Glass-off users (the default) get an end-to-end opaque window from boot for the first time. ## 4. `get_channels`: serial round-trips and a multi-MB payload on every refetch The stale gates in (1) cut refetch frequency; this cuts the cost of the refetches that legitimately remain (boot, and focus returns after more than 5 minutes away — previously still a multi-second stall). `get_channels` made ~8 fully serial relay round-trips (~3.2–3.6s at 1,100+ channels), then shipped the full `ChannelInfo` list — including every channel's member pubkeys — across IPC, where the renderer's `JSON.parse` of the multi-MB payload froze the main thread (the ~1.25s stall captured in the live sample). - **Concurrent stages**: the membership chain, the open-channel directory scan, and the hidden-DM snapshot run concurrently, as do the member-count and last-message queries that follow. The critical path drops from ~8 sequential round-trips to 2 phases. Filters, limits, pagination, and merge semantics are unchanged. - **Not-modified short-circuit**: the command now takes a client-supplied content hash (FNV-1a 64 over the channel list, canonicalized by id and excluding `last_message_at`) and omits the channel list from the response when nothing else changed. Last-message timestamps — which change on nearly every message anywhere — ship as a small separate map that the client overlays onto its cached list with reference preservation, so React Query's structural sharing also skips downstream re-renders. On a typical refocus the renderer parses kilobytes instead of megabytes. The hash is stored in the query cache itself, tying its lifecycle to the data it describes so a community switch can never leak a stale hash. The E2E mock bridge speaks the new payload shape — including the complete `last_messages` map the client treats as authoritative — and hash canonicalization plus overlay reference-preservation are unit-tested on both sides. --------- Signed-off-by: Will Pfleger <pfleger.will@gmail.com>
…overy * origin/main: Add glass appearance and cohesive settings (#5478) Add Send to channel for thread messages (#5305) Fix macOS attachment picker lifecycle and allow inert HTML downloads (#5569) fix(desktop): preserve fresh channel timelines (#5577) fix(desktop): suppress fresh focus-return refetches for channels and home-feed (#5535) chore: mesh upgrade, clean up legacy special case code, simplify model selection for mesh (#5289) fix(desktop): preserve theme when opening communities (#5266) fix(link-preview): resolve YouTube videos through oEmbed (#5520) fix(buzz-agent): harden Databricks OAuth token cache and callback (#5534) Signed-off-by: Hardworking Honey <c5c455215c2506cb8ba776518cec804af62d3a0526e32d496a22072e395042b9@buzz.block.builderlab.xyz>





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