feat: icon update from designer - #123
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📝 WalkthroughWalkthroughThe icon configuration JSON is updated to modify fill color properties, reassign the image layer to a different SVG asset with adjusted positioning, remove rendering properties, and update the supported platforms declaration from iOS-specific to shared. Changes
Estimated code review effort🎯 1 (Trivial) | ⏱️ ~3 minutes Possibly related PRs
Poem
🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✏️ Tip: You can configure your own custom pre-merge checks in the settings. ✨ Finishing Touches🧪 Generate unit tests (beta)
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🧹 Nitpick comments (1)
frontend/assets/polybuys-ios.icon/icon.json (1)
9-10: Consider renaming the generic designer export.
SVG Image 2.svg/SVG Image 2looks like an un-renamed default export name from the design tool. Renaming to something more descriptive (e.g.,polybuys-glyph.svg) would improve maintainability and make future asset swaps clearer in diffs. The asset is present in the bundle; this is a refactoring suggestion for better code clarity.🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed. In `@frontend/assets/polybuys-ios.icon/icon.json` around lines 9 - 10, The icon asset uses a generic designer export name ("image-name": "SVG Image 2.svg", "name": "SVG Image 2"); rename both fields to a descriptive identifier (e.g., "polybuys-glyph.svg" and "polybuys-glyph") and update the actual SVG filename in the bundle and any code references that load this asset (search for "SVG Image 2" and update imports/usages, including any asset manifests or import paths) so the JSON, file, and all references stay consistent.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.
Nitpick comments:
In `@frontend/assets/polybuys-ios.icon/icon.json`:
- Around line 9-10: The icon asset uses a generic designer export name
("image-name": "SVG Image 2.svg", "name": "SVG Image 2"); rename both fields to
a descriptive identifier (e.g., "polybuys-glyph.svg" and "polybuys-glyph") and
update the actual SVG filename in the bundle and any code references that load
this asset (search for "SVG Image 2" and update imports/usages, including any
asset manifests or import paths) so the JSON, file, and all references stay
consistent.
ℹ️ Review info
⚙️ Run configuration
Configuration used: Path: .coderabbit.yaml
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Run ID: 5219cd48-49e6-4f04-937b-b16c9c2b99fc
⛔ Files ignored due to path filters (2)
frontend/assets/polybuys-ios.icon/Assets/SVG Image 2.svgis excluded by!**/*.svgfrontend/assets/polybuys-ios.icon/Assets/SVG Image.svgis excluded by!**/*.svg
📒 Files selected for processing (1)
frontend/assets/polybuys-ios.icon/icon.json
Linked Issues
Closes #
Linear: (e.g., POLY-123)
Summary
Briefly explain the change and why.
How to Test
Steps to verify locally:
npm run lintnpm run typechecknpm testnpm run dev:backend(in terminal A)npm run dev(in terminal B)Checklist
npm run lint)devScreenshots / Demos
(if UI or visible behavior - attach images, videos, or GIFs)
Summary by CodeRabbit