[SOP Workgroup] Internal Affairs & Security - #131
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| The **ME-55 pistol** (short for "Mainline Energy 2955") is a laser pistol, in a similar style to the captain's antique laser pistol, belonging to the Commandant. It's effectively a ceremonial weapon, being about as strong as an ordinary laser pistol. However, it slowly recharges when not in use. | ||
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| The **SEARcH blaster** (short for "Seeking Energy Armament, Recoil High") is a bulky laser pistol belonging to the Deputy. It has decent damage and fire rate, but its poor accuracy and heavy recoil makes it only work for a "spray and pray" assault. It has an internal battery, and slowly recharges when not in use. Being a Seeking Energy Armament, it has a miniature low-detail camera attached to the underside of the barrel. This camera can detect a certain array of white stripes that translates to "DON'T SHOOT!", making the shot continue past anyone openly wearing that pattern. This pattern is now painted onto riot armour and Security hardsuits, ensuring the Deputy does not accidentally hit their subordinates in a firefight. |
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Cutlasses work for the moment, but I think it'd be better to transition them to less pirate themed swords over time. Making a lower budget energy sword would be good I think. Energy swords in general fit Nanotrasen's zone of production more than the Syndicate. Deputy typo was already mentioned. Is it planned to have a way to print this pattern "no-hit" pattern on other gear? Is it just a general prototype whitelist "ignore" thing on certain a classes of armor? A feature like this feels like it should be abusable by a prepared opposition. It certainly is a bit strong in confined fights, as that would let two people blast fire down a maints tunnel, which hurts melee ambushes. What sort of hardsuits are the lieutenants going to be using? Are they normal hardsuits, or something that shows their rank more clearly? Even if they ultimately have the same hardsuit stats, a cosmetic difference would be good, to let enemies target them more feasibly. Is magistrate the final word for this job? I know there's been talk about Judicial Officer or whatever too. I'm fine with magistrate as a title name, to be clear. Has nice flavor. |
From earlier discussion on the name we were informed Judicial Officer could be problematic with it's most obvious abbreviation also standing for something problematic, so we went back to Magistrate. I don't know if I should really say it here as it is sexual in nature, but if you would like to know the exact thing the abbreviation stands for I can tell you in DMs. If you have another name besides Magistrate I would honestly love that because I personally feel that Magistrate is too associated with CCViP right now. |
To be honest, we could just call them energy swords if the name is too cartoonish or whatever. I spoke to Tea about this stuff and they were planning to give them cutlass style hilts, so they're definitely going to be cutlasses if form if not by name. I think that direction makes sense: It's a blade that's been used by mercenaries, naval forces, and even the London police (albeit never in a lethal capacity), so it feels thematically cohesive.
I didn't have this planned (with the counter in my head being the theft of Security armour), but that might be a good idea. I'm not going to put anything down just yet but I'm going to think about how that can work.
As mentioned in the document, lieutenants have slightly slower and tougher hardsuits to make them the "anchors" that their subordinates have to position themselves around. And yeah, this should be visually distinctive, I'll make a note of that in the doc.
Yeah, what funkycmm said. I'm open to alternate titles if you would prefer, we should just avoid doing one that abbreviates to anything vulgar. |
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| This document includes an arrest quota, which is random each round. It normally hovers around 10% of the starting population count, but it can very rarely be significantly higher (up to 30%). It specifies that successful prosecutions are optional, but an attempt to prosecute in court is required. | ||
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| If the quota is not met by 90 minutes into the shift, the contract necessitates a thorough audit of Security by Internal Affairs to ensure that they are performing their duties. Security is not necessarily in trouble, NanoTrasen merely needs to confirm that such a low amount of crime is happening to justify a lack of activity from the department. |
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I think it would be good to reduce their budget a bit, or similar, if the crime rate is 'so low'. This encourages them to be overly aggressive to reach the quota.
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IA ultimately has control over the budget. Should we specifically encourage IA to withhold expenses when something like this happens or leave it up to player agency?
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| The Executive Officer and Magistrate each have a financial penalty computer (FPC) in their office. This computer displays the status of fines, similarly to the FPT Status menu, but also has a button on each entry to cancel the fine. The main purpose of this button is for appeals: If someone has received an FPT they do not consider fair, they can challenge the ticket at the XO's office (for fines issued by Internal Affairs) or Magistrate's office (for fines issued by Security), who can cancel the fine at their discretion. | ||
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| The comms room now contains a new server, called the FPT server. The FPT system only functions properly while there is an active FPT server on the station. If this system is unpowered or destroyed, the following functionality is disabled across all devices on the station: |
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Is there any way to wipe the fine history? Does destroying or deconstructing it do that?
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Someone with Magistrate access could. Maybe you could snip an access wire or something to bypass that.
Some notes: