Owner: lead Deliverables: - Implement top-down movement, crouch, and detection states - Build one graybox vault with patrol guards - Add line-of-sight, noise radius, and alert logic - Create basic objective pickup and exit flow Part of #52287. Related to #52287 > Generated by [🎮 Squad Game Planner](https://github.com/github/gh-aw/actions/runs/31594833063) · auto · 35.2 AIC · ⌖ 2.06 AIC · ⊞ 9.4K · [◷](https://github.com/search?q=repo%3Agithub%2Fgh-aw+is%3Aissue+%22gh-aw-workflow-call-id%3A+github%2Fgh-aw%2Fsquad-game-planner%22&type=issues) > - [x] expires <!-- gh-aw-expires: 2026-08-13T12:12:05.883Z --> on Aug 13, 2026, 4:12 AM UTC-08:00 <!-- gh-aw-agentic-workflow: Squad Game Planner, engine: copilot, model: auto, id: 31594833063, workflow_id: squad-game-planner, run: https://github.com/github/gh-aw/actions/runs/31594833063 --> <!-- gh-aw-workflow-id: squad-game-planner --> <!-- gh-aw-workflow-call-id: github/gh-aw/squad-game-planner --> <!-- gh-aw-close-key: squad-game-planner -->
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github-actions commentedon Aug 13, 2026
This issue is being closed as outdated. A newer issue has been created: #52489
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