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v0.7.0

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@leafo leafo released this 26 Jul 18:06
v0.7.0

This update includes a bunch of syntax bug fixes and cleanups, with a few new features and an enhanced linter. This will be the last release using LPeg, future versions will use the new parser.

Destructuring updates

Function arguments can be destructured

A function argument can now be written as a table literal to destructure the value passed in. The destructuring patterns are the same ones supported by assignment, including nested patterns, numeric keys, and @field targets:

dist = ({x: x1, y: y1}, {x: x2, y: y2}) ->
  math.sqrt (x2 - x1)^2 + (y2 - y1)^2

class Point
  new: ({x: @x, y: @y}) =>

render = (name, {:width, :height}, scale=1, ...) ->
  print name, width, height, scale, ...

The argument becomes an internal name and the fields are unpacked at the top of the function body:

render = function(name, _arg_0, scale, ...)
  local width, height
  width, height = _arg_0.width, _arg_0.height
  if scale == nil then
    scale = 1
  end
  return print(name, width, height, scale, ...)
end

Destructured arguments always declare fresh locals, so a name in the pattern shadows an enclosing local of the same name instead of assigning to it.

Argument initialization now happens in the order the arguments are written, so a default value can reference a name that an earlier argument destructured:

scaled = ({:base}, amount = base * 2) -> base + amount

Because the destructured names are bound at the top of the body, a name in a pattern can not collide with another argument. ({:a}, a) -> and ({:self}) => are now compile errors.

Destructuring in multiple assignment

Destructuring can now be used mixed in with other names in multiple assignment (#367, #304):

num, {:message} = two_values!
head, {:content}, tail = mix!
{value: built}, {:status} = builder\build!

Previously the assignment was split into separate statements, which broke destructuring output.

Better validation of destructuring targets

The names extracted by a destructuring pattern are now checked with the same rule the parser uses for assignment targets. @@class_field, index expressions, and slices are now allowed:

{x: obj.a, y: obj["b"], z: @prop, w: @@cls_prop} = t

Destructuring into something that can never be assigned to is now a compile error instead of generating broken code:

  • {foo!} = thing reports Can't destructure into chain ending in call
  • {...} = thing reports Can't destructure into '...'

Linter updates

Lint stages

The linter's checks are now organized into named stages: global_access, unused, constant_assign, and import_overwrite. Every stage runs by default. moonc --lint-stage limits reporting to the named stage, and --exclude-lint-stage reports everything but the named stage. Both options can be repeated, and they can not be combined.

moonc -l --lint-stage global_access --lint-stage unused .
moonc -l --exclude-lint-stage import_overwrite .

New checks

import_overwrite reports an import that clobbers a name that is already bound in scope:

insert = "hello"
f = ->
  import insert from table -- import overwrites existing binding `insert`

constant_assign reports writing to a name that is tagged as constant. In this version, only the names created by import are tagged as constant. For this release, constant names are only checked in the linter. In the future we will make constant violation a compiler error.

import insert from table
insert = 5 -- assigning to constant `insert`

Compact lint output

moonc --lint-format compact writes one line per issue in the familiar file:line:column: message shape, with the stage name appended, for editors and tools that parse compiler output (#465):

$ moonc -l --lint-format compact lint_example.moon
lint_example.moon:7:5: accessing global `my_nmuber` [global_access]

Standard library updates

New class introspection functions

The moon module has four new functions, documented in the standard library reference:

  • is_class(value) tests if a value is a MoonScript class table
  • is_instance(value) tests if a value is an instance of a MoonScript class
  • is_instance_of(value, cls) tests if a value is an instance of cls or any of its parents. It throws an error if value is not an instance
  • is_subclass_of(cls, parent) tests if cls inherits from parent. A class is not a subclass of itself. It throws an error if cls is not a class

Unlike the old is_object, these can tell classes, instances, and __base tables apart.

is_object is now deprecated. It returns truthy for instances, classes, and __base tables, so it can not be used to distinguish them.

BREAKING: moon.type no longer returns the class object for a class

moon.type now returns the string "class" when given a class, and it only returns the class object for actual instances. Previously a class returned itself, and a __base table returned the class it belonged to, which made it impossible to tell an instance from the class it came from.

class MyClass

type MyClass!       -- MyClass (unchanged)
type MyClass        -- "class" (was MyClass)
type MyClass.__base -- "table" (was MyClass)

BREAKING: changes to moonscript.util

These are internal helpers that were never documented, but they were reachable:

  • util.moon.type is now util.mtype, to avoid the confusion with the type function in the moon module
  • util.moon.is_object removed, replaced by util.moon.is_class and util.moon.is_instance
  • util.moon.is_a removed, replaced by is_instance_of in the moon module

Code Generation

Interpolated strings and nested expressions are parenthesized correctly

The compiler now knows Lua's operator precedence when writing out an expression, and it adds parentheses when a nested expression would otherwise be regrouped by the surrounding operators. String interpolation is the most common way to get a nested expression, and it was silently generating the wrong math (#320):

x = 10 / "#{b}.5"

Before:

local x = 10 / tostring(b) .. ".5"

After:

local x = 10 / (tostring(b) .. ".5")

Because .. is right associative in Lua, an interpolated string on the left hand side of a .. is grouped as well. This is observable through the __concat metamethod:

prefix = "id: #{id}, " .. rest

Before:

local prefix = "id: " .. tostring(id) .. ", " .. rest

After:

local prefix = ("id: " .. tostring(id) .. ", ") .. rest

Prefix operators are grouped in update assignments and switches

The check for whether a value needs to be wrapped in parentheses did not account for the prefix operators #, -, not, and ~, which parse greedily. An update assignment or a switch case with one of them on the left would compile to the wrong grouping (#457):

count -= #datum + 1
total *= -x + 1
flag and= not a or b

Before:

local count = count - #datum + 1
local total = total * -x + 1
local flag = flag and not a or b

After:

local count = count - (#datum + 1)
local total = total * (-x + 1)
local flag = flag and (not a or b)

Expression lines no longer use _

When an expression appears where a statement is expected, the compiler assigns it to a throwaway variable. It used to use the name _, which would clobber a variable of that name in the user's code (#309). It now uses an autogenerated _scrap_N name.

_ = 5
tbl.field
print _

Before:

local _ = 5
_ = tbl.field
return print(_)

After:

local _ = 5
local _scrap_0 = tbl.field
return print(_)

local in a class body is hoisted

A local declaration is now hoisted to the top of the class body, so that methods defined on the class will have the local variable in scope. Previously only the names from regular assigns were hoisted.

class Counter
  local cache

  update: => cache or= "something..."

Bug Fixes

  • Updated all compiler thrown errors to ensure they include positional information so the error messages are more informative
  • Trailing continue in a loop body generated invalid Lua (break was followed by more statements)
  • a, b = x\some_method and other assignments of a single complex value to multiple names silently dropped every name after the first
  • A \stub without a base crashed the compiler with an internal error. Inside a with block it now uses the with value, and outside of one it reports Short-colon syntax must be called within a with block (#428)
  • continue outside of a loop is now a compile error with a line number instead of an internal error with a traceback
  • Destructuring against the result of an if, switch, for, while, do, with, or comprehension declared the names in the wrong scope (#449, #411, #391, #451)
  • Destructuring against a receiver that can not be indexed directly, like ..., nil, not thing, #thing, or a table literal, generated invalid Lua
  • An expression inside a string interpolation that can't be parsed now throws a parse error instead of putting the malformed code as raw characters in the string
  • Fixed broken moonc --version which reported missing argument instead of printing version (#471)
  • Errors raised without a position now report the position of the statement being compiled, instead of no position at all
  • An internal compiler error no longer throws a second error while trying to r...
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v0.6.0

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@github-actions github-actions released this 10 Jan 01:32

New Features

Command Line Improvements

  • Switched from alt_getopt to argparse - Both moon and moonc now use argparse for argument parsing, providing better help messages via --help and more robust option handling
  • Added -e/--execute flag to moon - Execute MoonScript code directly from the command line:
    moon -e "print 'Hello World'"
    
  • New --transform option for moonc - Allows custom AST transformations before compilation by specifying a module that receives and returns the syntax tree
  • Improved - (stdin) handling - Now properly enforces that - must be the only argument

moonc Option Renames

  • -w is now also available as --watch
  • -l is now also available as --lint
  • -t is now also available as --output-to

New Tools

  • moon-tags - New script for generating ctags-compatible tag files for MoonScript, with support for:
    • Class definitions
    • Class methods
    • Top-level function definitions (exported via {:func} pattern)
    • Lapis route detection (--lapis flag)
    • Optional line numbers (--include-line flag)
    • Optionally skip header (--no-header flag)

Utility Improvements

  • moon.p() now prints multiple arguments - Pass multiple values and each will be dumped
  • util.dump shows class names - When dumping objects, the class name is displayed (e.g., <MyClass>{...})

Compiler Enhancements

  • Lua keyword property access on self - Properties with Lua keyword names (like @then or @@then) now compile correctly using bracket notation instead of invalid self.then

Bug Fixes

  • Fixed ambiguous Lua generation after import - Semicolons are now correctly inserted when the next line starts with (, preventing parsing ambiguity
  • Fixed update operators with complex chain indexes - Expressions like a[func()].x += 1 now correctly lift the index expression to avoid double evaluation
  • Exit with proper error code - moon now exits with code 1 when the executed script fails
  • Fixed moonc - - Reading from stdin now works correctly
  • Removed accidental debug print - Removed stray print file, time in watcher code
  • dump.tree returns string - Now returns the string instead of printing directly
  • Removed noisy "Built" message - Single file compilation no longer prints "Built" to stderr

Internal Changes

  • Migrated CI from Travis to GitHub Actions
  • Added comprehensive compiler and transform specs
  • Improved binary building workflow for Windows and Linux
  • Better error messages for invalid destructure assignments
  • Updated splat.moon to use argparse, added --strip-prefix option

MoonScript v0.5.0

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@leafo leafo released this 26 Sep 01:24

Windows binary: https://github.com/leafo/moonscript/releases/tag/win32-v0.5.0

Syntax updates

Function calls

Function calls with parentheses can now have free whitespace around the
arguments. Additionally, a line break may be used in place of a comma:

my_func(
  "first arg"
  =>
    print "some func"

  "third arg", "fourth arg"
)

Function argument definitions

Just like the function all update, function argument definitions have no
whitespace restrictions between arguments, and line breaks can be used to
separate arguments:

some_func = (
  name
  type
  action="print"
) =>
  print name, type, action

Additions

  • elseif can be used part of an unless block (nymphium)
  • unless conditional expression can contain an assignment like an if statement (#251)
  • Lua 5.3 bitwise operator support (nymphium) (Kawahara Satoru)
  • Makefile is Lua version agnostic (nymphium)
  • Lint flag can be used with moonc watch mode (ChickenNuggers)
  • Lint exits with status 1 if there was a problem detected (ChickenNuggers)
  • Compiler can be used with lulpeg

Bug Fixes

  • Slice boundaries can be full expressions (#233)
  • Destructure works when used as loop variable in comprehension (#236)
  • Proper name local hoisting works for classes again (#287)
  • Quoted table key literals can now be parsed when table declaration is in single line (#286)
  • Fix an issue where else could get attached to wrong if statement (#276)
  • Loop variables will no longer overwrite variables of the same name in the same scope (egonSchiele)
  • A file being deleted will not crash polling watch mode (ChickenNuggers)
  • The compiler will not try to compile a directory ending in .moon (Gskartwii)
  • alt_getopt import works with modern version (Jon Allen)
  • Code coverage not being able to find file from chunk name

win32-v0.5.0

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@leafo leafo released this 26 Sep 01:22
update to 0.5.0

v0.4.0

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@leafo leafo released this 07 Dec 02:16

You can now find windows binaries through GithHub's releases. See win32-v0.4.0

Changes to super

super now looks up the parent method via the class reference, instead of a
(fixed) closure to the parent class.

Given the following code:

class MyThing extends OtherThing
  the_method: =>
    super!

In the past super would compile to something like this:

_parent_0.the_method(self)

Where _parent_0 was an internal local variable that contains a reference to
the parent class. Because the reference to parent is an internal local
variable, you could never swap out the parent unless resorting to the debug
library.

This version will compile to:

_class_0.__parent.__base.the_method(self)

Where _class_0 is an internal local variable that contains the current class (MyThing).

Another difference is that the instance method is looked up on __base instead
of the class. The old variation would trigger the metamethod for looking up on
the instance, but a class method of the same name could conflict, take
precedence, and be retuned instead. By referencing __base directly we avoid
this issue.

Super on class methods

super can now be used on class methods. It works exactly as you would expect.

class MyThing extends OtherThing
  @static_method: =>
    print super!

Calling super will compile to:

_class_0.__parent.static_method(self)

Improved scoping for super

The scoping of super is more intelligent. You can warp your methods in other
code and super will still generate correctly. For example, syntax like this
will now work as expected:

class Sub extends Base
  value: if debugging
    => super! + 100
  else
    => super! + 10

  other_value: some_decorator {
    the_func: =>
      super!
  }

super will refer to the lexically closest class declaration to find the name
of the method it should call on the parent.

Bug Fixes

  • Nested with blocks used incorrect ref (#214 by @geomaster)
  • Lua quote string literals had wrong precedence (#200 by @nonchip)
  • Returning from with block would generate two return statements (#208)
  • Including return or break in a continue wrapped block would generate invalid code (#215 #190 #183)

Other

  • Refactor transformer out into multiple files
  • moon command line script rewritten in MoonScript
  • moonscript.parse.build_grammar function for getting new instance of parser grammar
  • Chain AST updated to be simpler

win32-v0.4.0

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@leafo leafo released this 07 Dec 01:03
add auth token for release

MoonScript v0.2.4

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@leafo leafo released this 02 Jul 20:17

I'm happy to announce MoonScript version 0.2.4, the CoffeeScript inspired language that compiles to Lua. It's been about 5 months since the last release.

As always, if you've got any questions or want to tell me about how you are using MoonScript you can email me or contact me on twitter.

You can find the full release notes on my blog: http://leafo.net/posts/moonscript_v024.html

Changes

  • The way the subtraction operator works has changed. There was always a little confusion as to the rules regarding whitespace around it and it was recommended to always add whitespace around the operator when doing subtraction. Not anymore. Hopefully it now works how you would expect. (a-b compiles to a - b and not a(-b) anymore).
  • The moon library is no longer sets a global variable and instead returns the module. Your code should now be:
moon = require "moon"
  • Generated code will reuse local variables when appropriate. Local variables are guaranteed to not have side effects when being accessed as opposed to expressions and global variables. MoonScript will now take advantage of this and reuse those variable without creating and copying to a temporary name.
  • Reduced the creation of anonymous functions that are called immediately.
    MoonScript uses this technique to convert a series of statements into a single expression. It's inefficient because it allocates a new function object and has to do a function call. It also obfuscates stack traces. MoonScript will flatten these functions into the current scope in a lot of situations now.
  • Reduced the amount of code generated for classes. Parent class code it left out if there is no parent.

New Things

  • You can now put line breaks inside of string literals. It will be replaced with \n in the generated code.
x = "hello
world"
  • Added moonscript.base module. It's a way of including the moonscript module without automatically installing the moonloader.
  • You are free to use any whitespace around the name list in an import statement. It has the same rules as an array table, meaning you can delimit names with line breaks.
import a, b
  c, d from z
  • Added significantly better tests. Previously the testing suite would only verify that code compiled to an expected string. Now there are unit tests that execute the code as well. This will make it easier to change the generated output while still guaranteeing the semantics are the same.

Bug Fixes

  • b is not longer treated as self assign in { a : b }
  • load functions will return nil instead of throwing error, as described in documentation
  • fixed an issue with moon.mixin where it did not work as described

Other Stuff

Libraries

Some updates for libraries written in MoonScript:

  • Lapis, the MoonScript powered web framework has come out with version
    0.0.2.
  • magick, LuaJIT FFI bindings to ImageMagick
  • web_sanitize, HTML sanitization

Games

Ludum Dare happened again, and I wrote another game in MoonScript:

Thanks

Thanks to everyone who provided feedback for this release. See you next time.

MoonScript v0.2.3-2

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@leafo leafo released this 02 Jul 20:31

Fixed bug with moonloader not loading anything

MoonScript v0.2.3

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@leafo leafo released this 02 Jul 20:30

Today marks MoonScript version 0.2.3, the CoffeeScript inspired language that compiles to Lua. It's been about 3 months since last release. I've got a couple new features, fixes, Lua 5.2 support and a backwards incompatible change.

You can follow me on twitter for updates or complaints. Also if you're using MoonScript I'd love to hear about it: leafot@gmail.com.

You can find the full release notes on my blog: http://leafo.net/posts/moonscript_v023.html

Changes

  • For loops when used as expressions will no longer discard nil values when accumulating into an array table. This is a backwards incompatible change. Instead you should use the continue keyword to filter out iterations you don't want to keep. Read more here.
  • The moonscript module no longer sets a global value for moonscript and instead returns it. You should update your code:
moonscript = require "moonscript"

New Things

Bug Fixes

  • Numbers that start with a dot, like .03, are correctly parsed
  • Fixed typo in fold library function
  • Fix declaration hoisting inside of class body, works the same as local * now

Other Stuff

MoonScript has made its way into GitHub. .moon files should start to be recognized in the near future.

Web

I've started a couple interesting projects for MoonScript as a web programming language.

  • Lapis -- A MoonScript friendly web framework. Includes application routing, a HTML construction MoonScript DSL, and a basic ORM.
  • cloud_storage -- A MoonScript/Lua module for interacting with Google Cloud Storage.

Using the following I've created a community powered Lua rock hosting website called MoonRocks:

http://rocks.moonscript.org. (source)

Compiled MoonScript runs inside of the nginx distribution OpenResty. I created a created a Lua rock for running OpenResty on Heroku in conjunction with my Heroku Lua buildpack.

Games

Ludum Dare happened again, two games were created in
MoonScript:

Additionally, Michael F has created a game engine, BoxEngine, which natively supports MoonScript.

Thanks

Thanks to everyone who provided feedback for this release. See you next time.

MoonScript v0.2.2

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@leafo leafo released this 02 Jul 20:34

Today marks MoonScript version 0.2.2, the CoffeeScript inspired language that compiles to Lua. It's been approximately 11 months since the last release, and I'd like to apologize for the long gap. Hopefully we'll see more frequent updates in the future.

You can follow me on twitter for updates or complaints. Also if you're
using MoonScript I'd love to hear about it: leafot@gmail.com.

You can find the full release notes on my blog: http://leafo.net/posts/moonscript_v022.html

Changes

New Things

The Language

The API

The Tools

Bug Fixes

  • Significantly improved the line number rewriter. It should now accurately report all line numbers.
  • Generic for loops correctly parse for multiple values as defined in Lua.
  • Update expressions don't fail with certain combinations of precedence.
  • All statements/expressions are allowed in a class body, not just some.
  • x = "hello" if something will extract the declaration of x if it's not in scope yet. Preventing an impossible to access variable from being created.
  • varargs, ..., correctly bubble up through automatically generated anonymous functions.
  • Compiler doesn't crash if you try to assign something that isn't assignable.
  • Numerous other small fixes. See commit log.

Other Stuff

Since the past release I've written quite a bit of MoonScript. I wrote four games, feel free to check out the source code:

I've written a tutorial for installing MoonScript on the three main platforms, Windows, OSX, and Linux.

I've written a script and guide for running Lua on Heroku. Which lets us also run MoonScript. This opens up quite a few opportunities, more on that later.

Bitbucket now highlights MoonScript files. If you'd like to see MoonScript on GitHub say something here: github-linguist/linguist#246.

Thanks

That's all for this release. Thanks to everyone who submitted bugs and patches and provided feedback on GitHub. See you next release.