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Small change (47 lines), no linked issue: submitted under the small-fix path.
Description:
Every nation, on every structure tick, estimates whether a MIRV would get past the SAMs of the land leader (isMirvWorthSavingFor -> mirvLeakShare -> randTerritoryTileArray). randTerritoryTileArray starts by computing the bounding box of the target's border, which walks the whole border set. With ~70 nations all sampling the same leader, the same border was walked ~70 times a tick for the same box.
This memoises that box per player in a WeakMap, keyed on player.tileChangeVersion(). It is the same pattern and the same validity assumption as reachableComponents in SpatialQuery.ts and SharedWaterCache: a player's border set is only written from conquer / relinquish, and both bump the version for the old and the new owner before borders are updated. The box only depends on ownership, so no waterVersion key is needed.
Simulation output is unchanged: the sampled tiles are identical, only the repeated border walk is skipped.
Final game hash is identical before and after at 6000 ticks (32712668080321216) and at 15000 ticks (51451312399309864).
Tests
New tests/NationTerritorySampling.test.ts covers invalidation: it samples, grows the territory, and samples again. It fails if the cached box is never refreshed (checked by breaking the version comparison locally). It does not assert the cache-hit path; the benchmark above is the evidence for that.
npm test: 733 files, 11027 passed, 1 skipped.
npm run typecheck, npm run lint, oxfmt --check clean.
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The change caches each player’s border bounding box by tile-change version. randTerritoryTileArray uses the cached box, and a seeded test checks samples before and after territory expands.
A per-player cache reuses the border bounding box while the player’s tile-change version is unchanged. The optional bounding-box parameter uses the shared Box type.
Sampling integration and validation packages/engine/src/execution/nation/NationUtils.ts, tests/NationTerritorySampling.test.ts
randTerritoryTileArray gets its bounding box from the cache. A seeded test checks sample coordinates before and after territory expands.
openfrontio/OpenFrontIO#5967: Uses randTerritoryTileArray for structure placement, which follows the sampling path changed here.
Suggested labels: Refactor, small-fix
Suggested reviewers: flopinguin
Merge Risk: Minimal · up to 2e397
No code-related merge risk is established. A reviewer still needs to assign the required milestone before merging.
Pre-merge checks: 4 · 1
Failed checks: 1 warning
Check name
Status
Explanation
Resolution
Docstring Coverage
Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documentat…
Write docstrings for the functions missing them to satisfy the coverage threshold.
Passed checks: 4 passed
Check name
Status
Explanation
Title check
The title clearly summarizes the main change: caching the border bounding box for nation territory sampling.
Linked Issues check
Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check
Check skipped because no linked issues were found for this pull request.
Description check
The description explains the bounding-box cache, its performance goal, and the test for cache invalidation. It matches the changeset.
Full details: Docstring Coverage
Explanation
Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documentation-only edits and deletions within surviving functions are included; unchanged diff context and fully deleted functions are excluded. Analyzed 3 functions across 2 files.
Resolution
Write docstrings for the functions missing them to satisfy the coverage threshold.
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A border box waits in the cache Its version tells when it is fresh New tiles change the measured span Samples follow the updated land Seeded checks trace where they land
Checked for bugs and CLAUDE.md compliance. Notes from verification:
_borderTiles is only mutated inside GameImpl.conquer / relinquish (via updateBorders), and both bump _tileChangeVersion for every player whose border set can change, so keying the cached box on tileChangeVersion() is sound.
Snapshot restore builds fresh PlayerImpl shells, so the module-level WeakMap cannot return a stale box for a restored player.
The cached Box is never mutated by randTerritoryTile, and the sampled output is a pure function of the border, so determinism is preserved.
Engine change comes with a test (tests/NationTerritorySampling.test.ts) as required by CLAUDE.md.
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Failed pre-merge checks:
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Write docstrings for the functions missing them to satisfy the coverage
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small-fixSmall fix (≤ 50 lines) — auto-applied by PR gate
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Description:
Every nation, on every structure tick, estimates whether a MIRV would get past the SAMs of the land leader (
isMirvWorthSavingFor->mirvLeakShare->randTerritoryTileArray).randTerritoryTileArraystarts by computing the bounding box of the target's border, which walks the whole border set. With ~70 nations all sampling the same leader, the same border was walked ~70 times a tick for the same box.This memoises that box per player in a
WeakMap, keyed onplayer.tileChangeVersion(). It is the same pattern and the same validity assumption asreachableComponentsinSpatialQuery.tsandSharedWaterCache: a player's border set is only written fromconquer/relinquish, and both bump the version for the old and the new owner before borders are updated. The box only depends on ownership, so nowaterVersionkey is needed.Simulation output is unchanged: the sampled tiles are identical, only the repeated border walk is skipped.
Numbers (
npm run perf:game, World, 400 bots, seedperf-default, Node 24.22.2, M-series Mac, 5 alternating before/after runs of 6000 ticks, profilers off):calculateBoundingBox(CPU profile, inclusive)Final game hash is identical before and after at 6000 ticks (
32712668080321216) and at 15000 ticks (51451312399309864).Tests
tests/NationTerritorySampling.test.tscovers invalidation: it samples, grows the territory, and samples again. It fails if the cached box is never refreshed (checked by breaking the version comparison locally). It does not assert the cache-hit path; the benchmark above is the evidence for that.npm test: 733 files, 11027 passed, 1 skipped.npm run typecheck,npm run lint,oxfmt --checkclean.Please complete the following:
Please put your Discord username so you can be contacted if a bug or regression is found:
trillient8896