Rewrite boxed_region/memory_region in Rust#10094
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This drops more of the old C++ runtime to rather be written in rust. A few features were lost along the way, but hopefully not too many. The main loss is that there are no longer backtraces associated with allocations (rust doesn't have a way of acquiring those just yet). Other than that though, I believe that the rest of the debugging utilities made their way over into rust. Closes rust-lang#8704
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This drops more of the old C++ runtime to rather be written in rust. A few features were lost along the way, but hopefully not too many. The main loss is that there are no longer backtraces associated with allocations (rust doesn't have a way of acquiring those just yet). Other than that though, I believe that the rest of the debugging utilities made their way over into rust. Closes #8704
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Woo massive negative diffstats! |
flip1995
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…Frednet fix logic in IncrementVisitor There used to be a logical bug where IncrementVisitor would completely stop checking an expression/block after seeing a continue statement. I am a little unsure of whether my fix to `IncrementVisitor` is logically sound (I hope it makes sense). Let me know what you think, and thanks in advance for the review! fixes rust-lang#10058 --- changelog: FP: [`explicit_counter_loop`]: No longer ignores counter changes after `continue` expressions [rust-lang#10094](rust-lang/rust-clippy#10094) <!-- changelog_checked -->
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This drops more of the old C++ runtime to rather be written in rust. A few
features were lost along the way, but hopefully not too many. The main loss is
that there are no longer backtraces associated with allocations (rust doesn't
have a way of acquiring those just yet). Other than that though, I believe that
the rest of the debugging utilities made their way over into rust.
Closes #8704