Skip to content

vsg::CoordinateFrame, vsg::CameraSampler & long double support. - #1347

Merged
robertosfield merged 15 commits into
masterfrom
CameraSampler
Dec 16, 2024
Merged

vsg::CoordinateFrame, vsg::CameraSampler & long double support.#1347
robertosfield merged 15 commits into
masterfrom
CameraSampler

Conversation

@robertosfield

Copy link
Copy Markdown
Collaborator

No description provided.

@robertosfield
robertosfield merged commit 308d7c9 into master Dec 16, 2024
@robertosfield
robertosfield deleted the CameraSampler branch December 17, 2024 11:44
@AnyOldName3

Copy link
Copy Markdown
Contributor

This PR (or the adjustments to the examples that it mandated) seem to have broken support for existing serialised camera animations. The camera path files I used to feed to the vsgShadow example for performance testing don't do anything anymore.

@robertosfield

robertosfield commented Jan 9, 2025

Copy link
Copy Markdown
Collaborator Author

My initial thought was I probably chose not to implement backwards compatibility due to the extra complexity required and likehood that the backwards compatibility wouldn't be widely required. But perhaps I need to revisit this if it's more widely used.

What is the status of this issue now that I've merged your PR for the ViewMatrix serialization?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants