Skip to content
This repository was archived by the owner on Jan 5, 2024. It is now read-only.

GI#66, CF#243 - Background Layer Improvements Followup - #115

Merged
garethyr merged 25 commits into
developmentfrom
GI66-CF243-Background-Layer-Improvements-Followup
Jul 24, 2022
Merged

garethyr merged 25 commits into
developmentfrom
GI66-CF243-Background-Layer-Improvements-Followup

Conversation

@MaximDude

Copy link
Copy Markdown
Contributor

Data followup to cortex-command-community/Cortex-Command-Community-Project-Source#399.
Property/property name changes, new material background textures and some cleanup.

…- does nothing, not implemented and will be removed
…rd requirement for FG or MAT sprites, any layer sprite can be missing as long as at least one is defined
@MaximDude MaximDude added the enhancement New feature or request label Dec 29, 2021
@MaximDude
MaximDude requested review from fourZK and garethyr December 29, 2021 22:28
@MaximDude MaximDude self-assigned this Dec 29, 2021
…nts-Followup

# Conflicts:
#	Base.rte/Scenes/Objects/Bunkers/BunkerAssemblies/Room Upper-Right Bottom-Left 2x2.ini
#	Base.rte/Scenes/Objects/Bunkers/BunkerBits/TutBottomLongOuterBG.png
#	Base.rte/Scenes/Objects/Bunkers/BunkerBits/TutTopLongOuterBG.png
Resolved manually
garethyr
garethyr previously approved these changes Mar 6, 2022

@garethyr garethyr left a comment

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Good stuff!

@garethyr
garethyr merged commit 64e269a into development Jul 24, 2022
@garethyr
garethyr deleted the GI66-CF243-Background-Layer-Improvements-Followup branch July 24, 2022 00:44
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.

Labels

enhancement New feature or request

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants